Thread: nVidia PhysX
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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
02-07-2010, 12:30 PM
Quote:
Originally Posted by Neatchee View Post
This still leaves the question of whether or not ST:O actually uses PhysX, either GPU or CPU version.
Given that STO installs the PhysX modules along with the game, it's pretty obvious that it does. The "max physics debris objects" slider in video options is what adjusts the complexity.