List your top three short, mid, and long-term requests for the game
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Join Date: Dec 2007
02-08-2010, 10:15 PM
Please address the rubber banding issue
Make cruiser just a TAD for turnable. I understand they're the big heavies of the fleet, but if you made the cruisers turn just a bit faster, it would go a long way to improving the game play for this class.
Please increase the skill cap by 9 or 18 points on the admiral end. being able to only max out one skill in the admiral tree isn't enough for customization purposes.
Make the ground missions a little more difficult. I literally sent my away team in a room, went afk for 4 min came back and they were all still at full health.
Also PLEASE fix the uber mob that awaits incoming ships between deep space encounters. I don't think that this is intentional, and if it well then FOR SHAME :p.
Lastly, Make quest reward items primarily green, with a very few blues. I have at the end of every rank had my ship outfitted with mostly, if not all blues. Also make the difference between Greens, blues and purples more apparent.
Give the players tabs in their bank as well, but not NEARLY as expensive as the fleet bank tabs.
More, and better exploration missions. By better I mean give us an option in the System List to go to System Beta 496-D, or whatever. Also where are the random planets/species? And where are the Species that want to join my bridge crew?
More variants of ship designs. Yes three is a nice template, but give us the option to buy new saucers, nacelles, pylons etc. either through badges, credits or merits. Customization is key, at least it is for me.
Give us more options int he Exchange as far as search refinement. Let us sort the list by price, name and by Mk number.
This is more of a personal request but PLEASE bring back powerhues, but in game as a modification to the weapons we already have, not a /powerhue command. Figure out a way to make it "canon" and disable it during PvP so those respective people are happy as well.
Keep the end game content coming. The one thing that drives away the masses that have maxed out is boredom.
I also know that you dont prefer 10 or 25 man raids, and that's ok, but at least give us the option to have a 10 man raid so it can feel like a small fleet of ships, rather than just a detachment of five ships.
If it's at all possible, it may not be, but try to make the world more open in the sense that there's not so many loading screens. Make it as seamless as possible. I know this sounds WoW-esque, but it was one thing i did love about the game, other than the open world PvP.