First Officers? Chief Officers? Better Crew System? heres my ideas on the topic
View Single Post
Join Date: Dec 2007
02-14-2010, 05:09 AM
I have posted about this before, and I agree a 1st officer should be given to high level players. Captain and Admiral.
My idea is a bit different. T4 and T5 ships should have an extra "utility" console. This would be in addition to all those already in place. (Think about how riker had his own console next to his char on the Enterprise)
This console however, would be special in that it would only allow 1 space skill. This space skill, however, could be any skill across the entire game. The limitations would be that your player would have to be taught the lvl III aspect of the skill by your captain, or bridge officer canditate or already posses it.
But this would allow a Cruiser for example to get a high tired Tact skill such as Attk Omega, or high tired science skill such as VM II.
This 1st officer would vacate any console he was previously using, and that would be filled by another officer in your crew. Your "number one" would keep all his previously trained skills, and ground skills.
I also think at the T5 ship level you should be able to get a LT Commander skill from one of the BOFF station that adds the 2nd console of your ship. Each T5 ship tier has 2 ships for its class, each adds a 2nd console to a specific profession. Whichever one you choose should also give you a additional ability to that 1st console.
For example, Assault Cruiers get a LTC skill from their Tact officer. Star Cruisers get it from their Science officer.
I think this would benifit the game as a whole, because everyone would have the same ability to promote and gain the extra skill. I a