Crystal Entity Attempt #4
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Join Date: Dec 2007
02-14-2010, 12:40 PM
Originally Posted by
In one of the many CE threads on these boards I saw the easiest and most elegant fix to this encounter ever.
at 25%, 50%, 75% you have marks that it can't heal back beyond once it gets injured past that point. so if you hit it down to 61% it can't heal past 75%, if you get it down to 1% before a group of people faceplant into a bunch of fragments it can't heal past 25%.
I wish I could remember who put forth that idea, but I can't.
There's really tons of simple fixes. That's why its so annoying that nothing has been done. They could honestly just remove the healing aspect completely and this zone would be much better. It would still take about 10 minutes to finish and I think that's all the longer it should take. 10 seconds was a bit too fast and I'm glad they nerfed it, but impossible in a pug is not for a level 17 quest.
Sadly, this would make a great 5 man raid for level 45 content if they just pushed it up there as is.