What sort of Crafting does Star Trek Online need?
View Single Post
Join Date: Dec 2007
02-17-2010, 11:35 AM
I sort of agree with the other person you have some good ideas just not what I would call crafting. Their is only really one way to do crafting that is having a set of blue prints, then some resources and an ability to combine the two elements to produce a product.
SWG in my view had the best system in which you hand made an item to create the blue prints then could run off a number of items in a factory. Eve copied this idea but made it simple as they did not put in the quality of resources effecting the output.
It is not a million miles away from the OU EQ crafting however for that you had to hand make every item. You just ended up with a lot of pointless items nobody wanted for the sake of leveling in crafting.