What sort of Crafting does Star Trek Online need?
View Single Post
Join Date: Dec 2007
02-17-2010, 10:39 AM
Originally Posted by
I dunno specializations in different sciences and types of engineering maybe.
The careers would each need to be beneficial to everyone though.
If there were enough careers/Training Skills they wouldn't all need to be super beneficial to everyone though, since that's subjective. Why would someone who plays engineer and specializes in space combat take Weight Lifting? They can -- it would benefit them on rare beam downs -- but it wouldn't be key.
It would benefit you, for sure, but the key would be people can tailor their hobbies/training based on their play style. A ground PVPer would differ wildly from a space explorer/diplomat, for example, versus a commerce guy that plays the Exchange.