torpedos have a shared cooldown?
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Join Date: Dec 2007
02-19-2010, 12:27 PM
instead of being able to fire multiple launchers at once for silly spike damage that would make combat pointless, additional launchers lowers the time between torp launches.
For multi-torp launches you need to invest in high yield skills, which do fantastic damage but at a maximum rate of once every 20 seconds so's not to make combat torp wars.