30 Day Mark Closing In, Still No Major Dev Comms
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Join Date: Dec 2007
02-21-2010, 12:20 PM
Originally Posted by
They need to understand that they bear heavy burdens not only in carrying the licenses but creating a polished, content-rich game that enlists the HELP and ASSISTANCE of the genre creators as well as the fans.
If they do this alone, they will certainly fail.
Honestly, I don't believe this is true. Fans/players are not qualified to be game designers - trying to collaborate with them, in my opinion, is much more likely to result in failure.
Collecting feedback from the community is a good thing, and Cryptic is doing that. But a real give-and-take, back-and-forth communication between the developers and the players is both expensive and counterproductive.
/rage on - and J.J. Abrams blows