30 Day Mark Closing In, Still No Major Dev Comms
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Join Date: Dec 2007
02-21-2010, 12:23 PM
Originally Posted by
Again, I appreciate the responses and I know that what you are talking about is in line with certain particular "adjustments" that they are planning on making to a particular game mechanic. What I'm trying to address is the need to get a massive DEV response (I think it is great that a player is compiling this on their own time, I'm not sure a customer should be gathering all of this together for the developer. In fact, they really should not have to) that counters what is going on now.
Champions and Star Trek are probably two of my most favorite genres as a kid. I grew up in the 80's and after playing pnp rounds of Champions while 5-6 of us battles through a mission with great fun, we'd probably head back and watch some old episodes and later the TNG. It is extremely difficult to bring these to the computer game arena, some say almost impossible. ST has tried it for over 20 years and I can count on one hand the number of "good" games. The rest are trash. Champions is absolutely massive in the game system itself and no one even touched it.
They need to understand that they bear heavy burdens not only in carrying the licenses but creating a polished, content-rich game that enlists the HELP and ASSISTANCE of the genre creators as well as the fans.
If they do this alone, they will certainly fail.
Again, we all realize that this game was pushed out far too quickly.
With that said, it isn't in Cryptic's hands when to do that. You have CBS wanting results, and wanting results NOW.
This leaves the people you're bashing, the ones actually programming and working, desperately trying to keep the game afloat.
And hey, Champions Online is fun to me, thank you very much. It has its own stable fanbase.