Unofficial Mac version testing....
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Join Date: Dec 2007
02-22-2010, 07:02 AM
you can try this... run WineskinSettings.app, go in Advanced, and Wineskin Tools. Run regedit. in that go to current user, software, wine, Direct3D... and look for the entry labeled "Multisampling" and change the "enabled" to "disabled" then see if the game works... if it does you'll have to use the /renderscale fix for the graphics bug as AA will not be available. Make sure in that same place that useglsl is still disabled too... having that enabled causes a crash exactly like you describe.
Hi i am having the problem of the message occurring 'Couldn't create D3D device'
I was following the part of this thread where poethead had the similar problem.
I wanted to try this suggestion you wrote here but how do i look for the entry "multisampling". There is only one file in the folder Direct3D and its called default. There is only one thing i can do to this file which is 'change the value data' i have no idea what this means. How do you switch the multisampling from enabled to disabled