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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
02-25-2010, 11:57 AM
Comparing ground combat to other standard ground combat mmo's (yes WoW, but also Tabula Risa, WAR, or any other, take your pick) and I think you'll come to a similar conclusion as I have.

Ground combat in STO (for the most part) is a very linear Point A to Point B kill everything in the way scenerio. There is very little chance for variation based on terrain effects, adds of mobs, or other similar features found in other games.