Removing global cooldown on torpedoes won't make then overpowered.
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Join Date: Dec 2007
02-27-2010, 01:53 PM
Any one who uses multiple torpedo launchers of the same type is stupid. 1 they have different cooldown times. 2 They have different speeds. If you bother to work things out you can have 2 different torps hitting at the same time with a third fired as they hit. First torp fired with high yeold 3 rd fired with spread. Then add in effects suach as Alpha Strike and Fire on my Mark. Then 3 consoles with a total of +64 torp damage and you are doing significant damage.