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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
03-03-2010, 01:02 AM
The chances of proccing are like gutter end low, and yes, it is per weapon firing, not per weapon hitting. So assuming you have all 8 weapons firing of the same type, you've only got a 16% chance per 5 second cycle, if you're lucky enough to have a 5 second cycle. That means, odds are after 30 seconds, you're going to get one proc, with 8 weapons, and an unrealistically small cycle. Woo.

Just go for the skill. Or if you feel like avoiding the obvious choices for damage resistance, go for something a tier higher. They really need to fix the procs. Make it proc per hit, or increase the chances. Or hell, pretty well just change them. Make some do more shield/hull damage and toss in more hull tanking skills. At the moment, people will ONLY take weapons which do more shield damage because, well, when's the last time you had problems cracking hull? Most people just dump a HYT into the hull, and that's it pretty well.

So yeah tl;dr;

No point in choosing for proc
More hull tanking skills
Redo weapons