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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 32
03-06-2010, 10:48 PM
Originally Posted by Slamz
The main problem I see is that most of the PvP players quit, since Klingon PvP content is no better than Kahless Expanse in terms of complexity.

There's more time and effort put into the first 10 levels of Fed PvE content than was put into the whole of Klingon PvP content.

Maybe giving us more PvE will help but it's missing the point -- PvE players are already happily playing as Feds. PvP players are quitting because the promised PvP faction has almost no PvP content.

Whatever happened to "house battles", too?? I had envisioned actual Houses that you had to sign up with permanently and regular KvK combat. Instead all it turned out to be was the FvK maps with a name change. Cryptic dropped the ball on House vs House content entirely.

Sorry, I cant find a referance regarding an exclusive PVP faction Referance:

Q: Is there be PvP?
A: Yes. We offer a faction vs. faction PvP ruleset, as well as a competitive PvE mechanic.

Q: Are there PvP, PvE and RP rule set servers?
A: There is only one Star Trek Online server. PvP is restricted to designated sectors of space (far-off reaches of unclaimed territory). Consensual PvP and competitive PvE occur between the realm borders (the Neutral Zone).

I know they have implemented a test server "Tribble" but regarding what is in their FAQ, guess that's how they intended the game to run