Klingon Content: PvE vs PvP
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Join Date: Dec 2007
03-07-2010, 12:42 PM
Originally Posted by
If the problem is lack of Feds, that's where KvK is supposed to come in.
If the problem is lack of Klingons, it's because the PvP offerings just aren't interesting enough to get more PvPers to go Klingon and stay.
More PvE might be a workaround but better PvP is the real fix.
I also don't see a reason why we can't get some mixed-level PvP. A level 10 BOP can still do some damage in PvP against a high level player (RSP is nigh-invulnerability at any level). I could certainly come up with a design or two for games like that where low levels can still have fun mingling with high levels from both sides.
Whereas a focus on Klingon PvE just tells me that they aren't interested in fixing the real problem
and are instead just going to turn us into bumpy headed Feds.
As I have linked above, therer is supposed to be BOTH forms of game play for klingon that Cryptic provid, so, in the interest of fixing the problem they have to fix both, not just PVP or PVE, i'm not focusing on one or the other, however some are.
Also, from what I have read so far there is more PVP content klingon side as opposed to PVE hence, more PVE content needs to be added to balance the scales of both play styles, but in the end, both forms are lacking on klingon side.