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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
03-08-2010, 11:20 AM
Originally Posted by Slamz
It's actually far less effective than our normal game, which is nothing but split beam rifles and expose attacks (including science AE holds).

Now at least the melee fights takes a while to resolve because we're mostly hitting people for like 20-40 damage. Even a melee exploit attack typically only hits for 300 or so. The hard part is sticking to a target until they die. If they're squirrelly, backpedal a lot, use their own roots, snares and holds and apply doses of rifle melee to keep us off, it can be really hard to kill them with bat'leths.

Luckily nobody ever does that. Feds are pure "derp" in ground PvP.
I'm sure it can be; if the hold ever breaks. Quite often it doesn't.

Still, I can't argue with the fact that most Feds don't seem to know what they are doing in ground PvP. I mean, I'm not the best player you'll ever see; but I know to regroup if I get cut off from the others by respawns. Half the Feds I find myself playing with don't even appear to know to stick together.

Hey, speaking of holds, maybe you and your team of sword masters could challenge the Devs to a friendly little match? Might do the game a world of good lol :p