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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 28
03-08-2010, 05:24 PM
Originally Posted by yardbird View Post
Priority Number 1 for me: allowing avatar to turn while targeting an opponent. Ground combat would be saved for me if this could finally happen. I'll never understand why they re-map my L and R turns into redundant strafes.
Amen. If anything, just turn me when I fire or something. It's incredibly awkward when after a few seconds of moving around in combat I know longer know which way my character will move. I really have no idea why movement works the way it does -- I play other gamers where characters will turn to face the enemy, but the direction you move is *always* relative to the direction you are pointed, instead of the direction you were pointed when you fired your first shot.