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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
03-09-2010, 12:19 PM
The available antiproton weapons also stack lots of extra crit in both severity and chance. This ~should~ make them produce higher damage overall compared to the other beam weapons currently available. Although if what Mike111 said is accurate then at this point it doesn't even matter.

I would guess that antiproton is a good route to go for escorts but science vessels and cruisers might be more interested in getting the effects from other types of beam weapons.

Coincidently, while it is easier to get higher beam damage from the other weapon types (partly because the +30 whatever beam console is easily obtainable), I have had two +30 antiproton consoles drop...both of which I passed to another player in my fleet.