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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
03-14-2010, 04:23 PM
Oddly, if you are at full impulse and you slide the bar to zero *before* clicking the full impulse off, you can actually stop with no intertia at all, even in a carrier. The game only seems to calculate drift when you click the button at the top of the slider.