STO Performance and Frame Rate Guide v1.0
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Join Date: Dec 2007
03-17-2010, 12:52 PM
Originally Posted by
can we do this too? In way of gaming?
Not unless you want to see what you've "played" later.
Then it would sort of defeat the real-time interaction.
The difference is: rendering frames over time to render the exact amount needed or rendering as fast as possible for something hopefully close to what's needed at any given moment.