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Join Date: Dec 2007
03-19-2010, 06:11 AM
Originally Posted by
Well, typically, the ship sending the teams would drop their facing shield for a split second to initiate transport...
Easy answer is... ease of use game mechanics. Hit & Run action takes precise timing and planning. Besides, to be perfectly honest, in STO with the very limited internal systems mechanics, there's barely even a use for boarding parties. At least as I see it.
By the by, the shuttles wouldn't actually be able to make it through to the ship at all until there was a shield down, anyway. You know, if actual physics applied in MMO World... (this is canon from as early as ST V: TFF, a shuttle cannot approach a ship while its shields are up).
But didn't they send a shuttle through a shield in 'The Best of Both Worlds'?