Klink Carrier suggestion/question
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Join Date: Dec 2007
03-19-2010, 09:12 AM
they have fixed this in the upcoming patch so that you can use 1 module per port that spawns just one type of ship. this reduces the maximum number of carrier spawns to 6-8 (or 2 if you're using BoPs).
with your idea, klingons would still be able to spawn higher numbers of ships, and federation players would still complain, because it's the total number of ships that they're unhappy about, not the amount of time between spawns.