Klink Carrier suggestion/question
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Join Date: Dec 2007
03-20-2010, 10:22 AM
Originally Posted by
they have fixed this in the upcoming patch so that you can use 1 module per port that spawns just one type of ship. this reduces the maximum number of carrier spawns to 6-8 (or 2 if you're using BoPs).
with your idea, klingons would still be able to spawn higher numbers of ships, and federation players would still complain, because it's the total number of ships that they're unhappy about, not the amount of time between spawns.
Very amusing, indeed its mostly the number of ships that carries can spawn that has alot of people complaining, i imagine the feds became quite overwhelmed when they start noticing the mine spamming was nowhere near as impressive LOL.
OP, there is no such word as Klink, almost, "almost" found it offensive, kill that word, do it now!