Can we get improved server fidelity for torpedoes?
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Join Date: Dec 2007
03-27-2010, 05:34 PM
Originally Posted by
You have to apply the buff before launching not after. If you are talking defensive it,s simple apply when you see them inbound, even better shoot them down. Damage = 0
This is nonsense.
In truth--this is a long-term issue with the Cryptic Engine. Champions Online has had the SAME EXACT problem its entire life-span. It isn't a bandwidth issue either--its completely server-side. Cryptic just hasn't been able to fix it and now we're seeing it in Star Trek Online.
The first time I saw this damage result before the torpedo had gotten anywhere near me I thought to myself, "Good grief! They still haven't figured this out."