View Single Post
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
04-01-2010, 07:05 PM
Quote:
Originally Posted by cocoa-jin View Post
I assume Deflectors improves anything that operates through the system by beefing up the overall system and power capacity to it

I assume Deflector dish improves any uber science beams that are apparently the new fad for geek weapons.

I assume Deflector Field would improve non-uber beam deflctor system attributes...basically skills that are not focused, but instead are area propigations(is that the right word?...is it even spelled correctly)

If my reading and memory is correct:

Deflectors would improve both tachyon beam and RSP

Deflector Dish would only help the tachyon beam

Dflector Field would only help the RSP
This is neither how the game works nor Star Trek canon explanation.

In Star Trek, shields are produced by shield generators. Deflectors are used for sensors, gravitational deflection (for navigation), and miscellaneous energy transfer or projection.

In game, this functionality is mirrored. RSP is a shield system ability, and is therefore affected by shield skills in the Starship Engineering skill tree.

===

What I said before is true: every ability is affected by 3 player skills, which are made clear by looking at the Info window of a bridge officer candidate.

I will also add that the child skills (i.e., skills in higher tiers, such as Deflector Field) have a greater boost effect than their parents (i.e., skills in lower tiers, such as Starship Operations). The downside is that the child skills are more specialised and therefore do not affect as many abilities as the parent skills.