Take out exploit effect, make ground combat 100% less tedious.
View Single Post
Join Date: Dec 2007
04-04-2010, 06:42 AM
I like the idea of every special attack being an expose attack. The "old" expose weapons could be used to stun people when they are dropped, the old exploit weapons would vaporize people. This way, we could actually have the Federation not killing every enemy they encounter. Even if game-mechanically, the result is still the same - the opponent is "dead" and out of the fight.
And inflicing damage to exposed targets should just be a damage bonus, similar to flanking (and stacking with it, of course.)