Take out exploit effect, make ground combat 100% less tedious.
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Join Date: Dec 2007
04-06-2010, 09:00 PM
Ground based PvE used to be better before they drastically upped hp during beta.
I wouldn't mind seeing base damage increased across the board and exploits turned into a free crit (which would stack with regular crits) rather than the current super damage.
The risk though for PvP would be if damage would still be sufficient to counter healing, though that would mostly be a problem in a one on one, which, if they ever fixed the stupidity of the queue system (you don't get removed from other queues when you enter a PvP match, thereby creating a lot of those unbalanced starts), should be that big of a deal.