The Premade vs. PUG problem
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Join Date: Dec 2007
04-07-2010, 05:00 PM
Originally Posted by
okay, what about pug vs pug where 1 side stil gets destroyed like one side was a premade?
Well, my proposed participation-based ratings system will improve matchmaking, so people of approximately equivalent 'skill' (in the form of participation, which is defined according to metric output of all abilities used) will be matched against each other.
The goal is to provide a more 'balanced' -- or normalised -- win:loss ratio for all players. So everyone will not only be matched with and against equivalent players, but they will also be assured more of a challenge.
Check out the thread I linked above. It is also in my signature.