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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
04-12-2010, 07:57 PM
Quote:
Originally Posted by Kestrel View Post
So to shed a little light on why you're not seeing new content NOW:

What you guys are seeing in now is stuff that was being worked on during open beta and in the few weeks after launch.

The art team had more time during this period because of what we call "art freeze." Their work for launch had to be done early so that it could be loaded on the discs and you wouldn't have a massive patch when you installed the game.

The content team wasn't frozen -- it was working on issues up until launch and after, so we didn't have much time for "new." But we weren't going to send the artists home to watch Spongebob for six weeks, so they worked on making new ships and a lot of the art heavy things you see now in Season 1.

Post launch, one of my big tasks was writing stories for the Klingon star clusters, because that was something we wanted to get in as soon as possible. Now that the clusters are live, *and* the content designers have some more time for new Episodes, *and* we've freed up some of the artists and systems designers to make new and awesome art and villians, we can work on things that we've been wanting to do and you've been wanting to see -- like Klingon Episodes.
Mmm...what?
stories for the clusters...? Lets see, I got something like this in regards to the azlesa expanse

antonette (or whatever): Hey dude, get to azlesa expanse and check out 3 scans.

I go to the azlesa and do the missions and turn in...

and rise and repeat.

There is no story behind it, there is no great adventure, it leads to exacly the 3 missions and then nowhere...what story are you talking about, or is this something thats supposedly coming in patch 2.0?

Oh and if you even think of the fleet actions like the crystalline entity, forget about it, its good work but it goes unused since Klingons...they don't group...said it time and time again, I almost have to bribe ppl to even run 1st part in infection...forget about fleet actions...

either its wrong in the player base since we have so few PvE'rs or the developers are just not understanding where the klingon player base is at currently.

Let me try again and explain the situation at hand. Since we did not have any kind of PvE viable options for levelling the Klingon BG5's are based a great majority in a playerbase that enjoys PvP. To try and get those players that enkoys PvP more to get to PvE is going to take a smaller miracle or basically make gear worthwhile for them to PvE. Otherwise you can throw away all the time you want on PvE stuff, its going to be wasted on the PvP majority of the playerbase.