Release Notes - April 13, 2010
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Join Date: Dec 2007
Release Notes - April 13, 2010
04-13-2010, 02:56 AM
Borg ships resist confuse, hold, and subsystem damage. The higher the tier of the ship, the higher the resistance.
The Cure miniboss now drops unique purple kits.
STF - Khitomer Accord is now available for play
Fleets - You are now prompted for confirmation when kicking someone from a Fleet.
Fleets - Now display line breaks in the Fleet Information area.
Fleets - Added more description in bank tab permissions screen.
Fleets - Addressed an issue where When first logging in to a transfered character who was in a Fleet, the player would receive an untranslated message about their Fleet.
Fleets - Moved some Fleet messages out of System channel and into the Fleet channel.
Fixed a camera issue where it would appear inside the ship when zoomed in all the way
When a Klingon Carrier Warps into system space the camera no longer pans through the ship's geo.
Added confirmation text when deleting mail with items attached.
Players should no longer recieve mail items from other Cryptic Games.
Fixed a pvp exploit where players are spawning into a map while dead to avoid being assigned to a pvp faction.
The issue with lag on the ipvp borg hunt map has been resolved.
Modified Orbital Strike FX so they won't get blocked when playing in environments with short ceilings.
Adjusted Warp in FX a bit
Updated Tribble of Borg audio
Ambient audio for various maps has been updated/improved.
Some enemy powers sounds that were too low in volume have been turned up.
Cerin Teresa's Pah Wraith powers have been sonified.
Fixed some audio tech to allow more FX audio to be play at once.
Missions and Environment
Renamed and reworded all mission text for Federation player PvP missions to include new Federation versus Federation PvP game types
Created 2 different looking sides for KvK PvP Assault map. Now there is red and blue side.
Beaming Assault teams down to enemy installations updates the scoreboard properly.
The mission Divide et Impera now has a functional final encounter that no longer gates mission completion.
Slightly reduced the number of roaming borg cubes in borg sector space.
Players will no longer be able to bypass the ground encounters on The Cure.
Fixed holes and texture errrors in geometry for federation dreadnaught "U.S.S. Jupiter" class
Added more variety to Mirror Universe ships in addition to the existing Miranda MU variants
Characters and Costumes
Fixed an issue where PIPs would not appear on low end settings
UI and Controls
Skill Picker and Skill Respec - "Accept" button is now disabled if no net change has actually been made.
Fonts - Updated the Mission font styles to use in the HUD.
Captain's Log no longer filters system text
Removed some targeting highlight FX that were playing on inappropriate objects
Character Creation: Now displays the selected number of species traits out of the max choosable traits for clarity. (Before it was just displaying the max choosable traits).
Modified the way the power levels UI sliders work in mode 3. The sliders will only move when dragging the mouse up or down - they will no longer get set when the player clicks on the slider bar.
Added mouse filtering options to the main options screen to smooth out camera motion while free-looking.
Darkened grid in paper doll background
There is minor audio popping in the ambient sound effects in the ground portion of Khitomer Accords