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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 118
04-13-2010, 12:08 PM
Just took a look at this for the first time, great guide Matt.

I'm just hoping that Cryptic takes some steps to move combat back toward the initial "tall ship combat" vision, and away from the "burn-through-shields-and-hull-in-six-seconds" model that we have now.

I've tried loadouts in just about every combination that I can think of, and yes, with cooperation and communication (and the right abilities at the right time) you can take the match (I've won and lost more rounds that I can count) but if you're the target of 2 or 3 escorts, it doesn't matter how much support your side gives you, you still go down. I've also been on the other side, where I've configured a Cerberus (usually I prefer Sci vessels, but the Adv Escort is a lot of fun) that can (if I time it right) take down an enemy escort in about 6 - 7 seconds. It just feels too fast, on either end, giving or receiving.

Anyway, good guide, props to j00.