View Single Post
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
04-17-2010, 01:23 PM
Quote:
Originally Posted by Felderburg View Post
This looks good. I like the attention to the blue-green variants.

I don't know if you feel like doing more voluntary work, but here's an idea for presentation of the 24th century uniforms:

Since most of the uniforms use the same shades you could add an image with a shot of just the palette, and the colors highlighted saying "this is command red," for example. All the 24th century colors are the same in your uniforms, except the blue-greens, and even then you only use two shades in the uniforms. The blacks and greys are also all the same, it looks like.

The combadges (and pips) are also naturally all the same, so a shot with the two combadges and their colors by themselves would be cool.

This is an awesome post, and very well done, I just think it would also be cool to have a single pic with everything on it, a one-glance reference guide.
Thank you. I'll think about that for a future update.

Quote:
Originally Posted by Grydan View Post
Nice stuff, though I have a couple of questions...

Why do you have the Voyager rank pips as silver, rather than gold as you have the DS9 and TNG pips? They used the same pips on Voyager as they did on the other shows.

Why do you have the TOS rank braid as silver? Unlike the insignia, the braid's colour can be changed. While it has a golden sheen to it that's built in, the overall colour is till determined by your choice, and your setting here looks quite silver (both in your examples and in my in-game testing), while the braiding in the series was gold.

For most grey and black parts, I tend to use the bottom line (true neutral greyscale) rather than the second line up (cool greyscale on left, warm greyscale on right).
Because the Voyager pips are more silver than gold. I've been watching a lot Voyager recently and I noticed that their pips look like white gold. Since there is not an appropriate silver with a gold sheen I find silver looks more accurate. If these pips were done like the TOS rank stripes they would look perfect.

Actually the silver with the gold sheen looks more accurate to me, since in many of the TOS episodes the stripes appear a more faded gold, as if the uniforms were being washed too often.

And the cool gray looks more accurate to me. It works better with the different lighting effects in the game, taking on the proper tones at the proper time.


Quote:
Originally Posted by Z3R0B4NG View Post
actually for the TNG Movie / late DS9 Uniforms there is a little confusion on my part.

Sometimes they are shown clearly as Grey (what you did)
but in the movies they often seem more dark blue-purple-gey-ish

some pics to compare:

http://images.sabob.com/products/ima...Red_Shirt.jpeg
http://i294.photobucket.com/albums/m...hotos/Data.jpg
http://static.guim.co.uk/sys-images/...ichael-006.jpg
http://img.trekmovie.com/images/merc...nemesis_35.jpg
http://images2.wikia.nocookie.net/me...rien,_2375.jpg


i would realy appriciate if the color's would be set to the default color by the game the first time you selct another uniform.
Those are an effect of the lighting. As mentioned above I think the cool gray I've chosen works best with the lighting in the game.