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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
04-28-2010, 10:47 AM
Quote:
Originally Posted by dstahl View Post
It was a purposful aesthetic decision to keep starships at the same orientation and not allow inverted flight, not because it was a tech limitation but because in Star Trek, starships never face off inverted to one another. It is an artistic distinction that makes space combat in Star Trek look like tall ships combat.

We have discussed options for more pitch or even z axis movement - but it is a firm decision that we will not allow inverted flight for Star Trek Starships (although we reserve the right to change this for specific situations where your ship may be out of control).
Quote:
Originally Posted by dstahl View Post
Allowing starships to fly inverted is not going to happen in STO - this has been discussed since before Beta - and we have plenty of reasons why allowing players to purposly fly inverted is not happening.
Does that mean we're not listening? Sure we are - and we hope you are listening too.
Dear Lord man, what part of the highlighted parts do you NOT understand? Seriously.. the man agrees that the 45 degree pitch limit is cumbersome and tedious and has said he's putting the increase to 85 on the to-do list.

Fancy manuevers in Star Trek were used infrequently for the "COOL!" factor. The current system depicts space combat as it has been generally depicted on Star Trek for the past 45 years. It has the "Trek" artistic feel to it.