Deathpenalty /w Damagetextures
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Join Date: Dec 2007
05-10-2010, 11:07 PM
I like this idea! it'd also be nice if textures were applied depending on the specific damage, like applying it o the warp nacelles if they've got damage. heck when interiors get released they could give visual indicators in there too but i'm getting way ahead of myself here.
i wouldn't mind similar for personal injuries, like limping walk/run/sprint animations for leg injuries or various different idle animations for things like concussions and cracked ribs.