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Join Date: Dec 2007
06-03-2010, 07:32 AM
Think you solved two of my other problems.
Right now, my auto attack is set to "something and change cancels". "Maintain" does seem to cause a lot of friendly fire
Your initial method seems to be a better solution "Space "GenSendMessage HUD_Root FireAll", the way I target now isn't very effiecient when aoe jammed. Cause I have autofire all on.
I have to find my target, click on it then start my attack again. Seems to be a bug when jammed, I always least send one volley to the nearest friendly, though "cancel" is suppose to prevent that.
The other is why make it more keypresses than needed