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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
06-03-2010, 07:32 AM
Think you solved two of my other problems.

Right now, my auto attack is set to "something and change cancels". "Maintain" does seem to cause a lot of friendly fire

Your initial method seems to be a better solution "Space "GenSendMessage HUD_Root FireAll", the way I target now isn't very effiecient when aoe jammed. Cause I have autofire all on.

I have to find my target, click on it then start my attack again. Seems to be a bug when jammed, I always least send one volley to the nearest friendly, though "cancel" is suppose to prevent that.

The other is why make it more keypresses than needed