Can we do SOMETHING with Captain Table?
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Join Date: Dec 2007
06-13-2010, 11:33 PM
Originally Posted by
I'm a bit dubious about there being the bank, exchange and mail thing there already. I don't think I'd like it to be a one-stop-shop because that would stop me from ever wanting to visit ther places. Crafting should stay on Memory Alpha, so that I'd have a reason to go there.
I'd like it to have all unique features, e.g. a special mini-game - Quark's is getting Dabo, so maybe at The Captain's Table you could have a unique game like 3D chess or something. Or a tell Cap a Story mini-game.
Special exclusive missions sounds possible, as you've got some Admirals there just waiting around like Admiral Quinn and Admiral T'nae. They could offer some exclusive mission while you're there and nowhere else.
Other features could be like hints on what's to come, or spoilers or exclusive info from the developers. That green concierge woman already drops a hint about the Breen when you first get there because she's got a message for you from the future.
It would be nice if the developers used it as a hang out spot to chat with us too. It seems like they only hang out on Tribble sever. They should drop by the Captain's Table and interact with their lifetime players, because we're the ones who want the game to succeed and give suggestions.
Instead of a one-stop-shop they should just make access more convenient. Since the Captain's Table exists outside of normal spacetime, then how about using it as a travel-hub? You could walk through a door in your ship interior/ready-room and appear at The Captain's Table. Much more convenient than flying to Spacedock and going through the nebula!
But since doors to the Captain's Table can appear throughout the galaxy, how about letting us exit at other locations so that we could get around faster (instead of going through sector space, like how the transwarp network speeds up travel? We could be on our ship, go to the captains table and exit at a special captain's table door at Memory Alpha to do some quick crafting. Then go back through the door, through the captains table and back on your ship.
That way, everything is withiin walking access, and you wouldn't need the place to have extra rooms to function as a one-stop-shop - you'd just be able to access all the different locations and features you want!
This sounds like good material. I would definatly like something to do there like mini games and quests. But traveling between zone through it would make it saught after as well. My reasoning is that after playing for 400 days a non lifer would gain access but what would they really be getting out of the deal? Granted that Cryptic still has almost 300 days to work on it and provide something to it before the first group starts trickling in. So hopefully something will happen there that will make it worth all our time.