The problem with ground combat is...
View Single Post
Join Date: Dec 2007
07-20-2010, 09:28 PM
Well one thing I would like to see is attack ranges being longer and making Sniper Rifles really Sniper Rifles. So I can attack from a hilltop and sniper NPCs and have them duck for cover or them using defensive gear like Cover Shields would be a plus too.
In short, the AI being harder to kill not because of more HPs and stronger attacks, but because they are smarter and using tactics.
Also buildings we can actually enter to take cover would be interesting as well. Not these big blocks that are "buildings".