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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
08-04-2010, 04:06 PM
I vaguely seem to remember from one of the first looks at STO (back before Cryptic took-over development of the game) that this was exactly how ships were going to progress. Instead of doing a mad-rush to buy the biggest-and-baddest ship, a person could instead stick with their older ship for a while. Their crew would become more proficient with the ship, squeezing-out better power and running more efficient than they would be in a completely new ship. Eventually you would probably need to step-up to a new ship (an Excelcior-class Starship will never be as powerful as a Sovereign-Class Ship) but for a little while, your crew would be operating at reduced efficiency since they were learning a new ship.

Even after you maxed-out an older ship's efficiency numbers, they still wanted to have a way to keep older ships from being completely obsolete, although how exactly hadn't been ironed-out yet.

Needless to say, whatever mechanics the original developer had in mind no-longer exist now in the current incarnation of the game.

(edited for clarity)