PvP needs consequences...
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Join Date: Dec 2007
09-06-2010, 03:16 AM
Originally Posted by
They need to increase the respawn time at Salvage to 30 or 45 seconds.
People die a million times and zip back to unguarded points or spawn zerg back.
If it took a 45 seconds to respawn players would reconsider flying off solo to be the cap point champions.
Do it matter how many times people die in C&H? I mean, people zerging back just die over and over and have no influence on the match..
I can see a slight increase, but 30-45 secs are too long IMO