View Single Post
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 26
09-06-2010, 06:35 AM
Originally Posted by MelineAaele View Post
I think it would be better like this:

Calculate average damage+healing for a arena match

Anyone below 20% of the average gets nothing
20-40% 1 Emblem
40-60% 2 Emblems
60-100% 3 Emblems

50% bonus (rounded up) for winning.

If they can track influence for C&H, same deal
I think we're on the same lines here, but I think that overcomplicating it could cause way too many issues "WTF why did I only get one emblem?"

It would have to be something that is easily scripted and worked into a simple popup/hail/journal description in my opinion.