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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
10-16-2010, 06:18 PM
Originally Posted by SaintAdalberto
Make it so that merchants are the only ones who can craft blue or purple items, and suddenly you will have a player economy.
We do need a more robust player economy with sought after items that are harder to craft. However, it cannot take away the incentives for doing missions and end game content. Perhaps instead of emblems or marks as mission rewards we could get gold-pressed latinum to pay crafters with.