Simple idea for limited player crew mechanic
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Join Date: Dec 2007
10-19-2010, 04:04 PM
Originally Posted by
Sorry... software is a complex thing.
Obvious statement is obvious. I never claimed otherwise, but that statement applies to every single thing that is coded into a game, not just this specific idea. As far as all the synchronization goes, how is that any different than the synchronization that already occurs in a PvP battle?