Crafting/Miners sub-class idea
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Join Date: Dec 2007
10-26-2010, 04:39 AM
Originally Posted by
I would like to add that forcing crafting on people is also a bad idea. and since any meaningful crafting is indeed forced upon the whole population by default.....
I would like to counter this motion.
Meaningful crafting isn't necessarily forced on people: there will always be some items here and some items there in STO. You could also play a different role within a group than the crafter: you might be working on PvP through territory control or boosting relationships with other cultures through FDC.
Put another way, if I see an awesome milkshake that looks delicious, I'm going to work for it - I'm not going to feel forced because the item is so good.