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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
11-01-2010, 11:13 AM
all right, so I crunched the math on a bunch of them and heres the examples and reasoning. keep in mind the answers are rounded off

HE 2 - expected - actual
20,437 - 1362 --- 1277
23,550 - 1570 --- 1472

HE 1 - expected - actual
15,328 - 1021 --- 0958
17,663 - 1177 --- 1053

~~~

Heres the interesting part though, contrary to it's description, Hazard Emitters actually heals 16 times in 15 seconds (one immediately and 15 over the next 15 seconds). I had to manually go into the game and get shot up so I could count the procs. The math is correct, it's just that our initial variable for the healing numbers were slightly off.