Aceton Field Healing Bug?
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Join Date: Dec 2007
11-07-2010, 01:49 AM
Originally Posted by
Just tested this with my fleet mates. It was in fact healing when 3 Aceton Fields were placed on one target. It would appear the debuff is Additive and thus each additional hit after the first 2 continues the debuff into the negatives.
That's gotta be a coding error, then.
Because if it's constantly halving your damage (as it should be), there's mathematically no way that you can be doing negative damage.