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Lt. Commander
Join Date: Dec 2007
Posts: 120
Will it be possible to have mission variables that key off of character data for the player, such as gender? For example, in a mission where, as part of the story, there is an supporting NPC that is supposed to be an old flame of the main character. Will it be possible to tie the gender of this NPC to the gender of the player character, say a female NPC for a mae PC, or vise versa? Or maybe to hvae the NPC's species keyed off of the PC species?
Or alternately, will it be possible to have a branching tree that's done automatically, where there's two different versions of the mission, one male and one female, and the correct branch is automatically chosen based on PC gender?