This buildings and ledges problem is getting tiresome
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Join Date: Dec 2007
11-20-2010, 12:29 AM
Originally Posted by
It gets better...on one map, I had to squeeze under the edge of a building that was barely hanging over a ledge to get to a group of enemies hidden
I absolutly HATE when enemy sprites are hidden inside bulidings! Unless doors are added as a feature, there should be a way to program "if, then" scripts to prevent this.