Tricks of the trade
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Join Date: Dec 2007
Good story doesn't always mean good mission
11-26-2010, 07:37 AM
Not really a trick, but Foundry authors should remember we'll be writing stories, but in an interactive form which is to mean that sometimes a writer will need to re-consider shaping their script to conform to gameplay mechanics because gameplay mechanics cannot be forced to conform to a story, no matter how well-written.