View Single Post
Join Date: Dec 2007
11-30-2010, 10:37 AM
We're obviously in a circular argument here.
I see quite a few people stating the exact same things repeatedly, and it's obvious that this conversation is going nowhere.
Just like this argument, PvE is circular. NPC enemies follow a particular behavior and stick to it. Player Controlled enemies do not. They aren't circular.
Humans learn and adapt to face and overcome challenges. Something an NPC can't do. If a build isn't working in a PvP match, a human will change their build and strategy to become stronger. Sometimes, in the middle of a match.
We don't consider carriers to be OP. There are many skills and abilities which work quite well to counter their abilities. If you honestly believe that you should be able to face roll your keyboard and still win at PvP regardless of what your opponent's or your own build and or team is made up of, to quote myself:
"It's time to wake up and smell the disruptor burns."
PvP is, was, and will remain a game of skill, strategy, and teamwork. Change your strategy up, try a different build, continue to hone your PvP skills. Or, keep posting circular arguments. I'll continue to close threads that contain them.