Engineer, Science, Tactical...and Command.
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Join Date: Dec 2007
12-01-2010, 06:16 PM
You could add something with completely different mechanics...like merchant...but that would be so complicated that I doubt we will ever see it in this game. It has to be a branch that is similar to the ones already in the game, combat focused meaning that it involves support or dps or tanking. Command would be a middle class, half support (buffs) and half damage dealer. I am welcome to other ideas if someone can supply them?